6/29/2023 0 Comments Killing floor incursion katana![]() ![]() To punch an enemy to then watch them explode into pieces and go flying across the map is a sight to behold! I can’t tell you how many times this saved me.īerzerker – All melee attacks deal explosive damage and the player is invincible. Vampire – Every shot or melee attack regenerates player health, and when the player’s health is full, the player starts regenerating a shield. ![]() This power up is especially fun to use with dual AK-12’s. Unlimited Ammo – No reloading and reduced recoil for the period the power up is active. Holdout features six power ups in all – here’s a quick rundown: One thing we’ve learned over the years while playtesting our games is that when you keep hearing the same comments repeatedly, you should probably take note…so we did. While playing Holdout in the office, we kept hearing each other say things like, “This unlimited ammo dev cheat should be in the game” or “I wish I could move in real time when slo-mo Zed Time kicks in”. So, while building upon that base we started to add other engaging ways to dispatch the enemies and started with power ups. When Holdout was in its early development stages, we had the core loop of “get weapon, shoot enemy, rack up points” working pretty good. By adding elements like power ups and leaderboards we feel that we’ve captured that arcade-like essence that we were looking for. When designing Holdout Mode, we set out to try and capture more of an endless, frenetic arcade feeling. A mode that is fun and replayable but also including something that we’ve never tried before. When working on Killing Floor: Incursion, we always knew we wanted to add a mode closer to the original Killing Floor’s survival game type. We really enjoy getting sucked in to VR for hours on end, but sometimes you might just want to play a few quick games before dinner. Something that was better for a quick play rather than a major time investment. Along with addressing community requests and adding some quality of life features, we also knew that we wanted to create a new game mode that was engaging for multiplayer. For the release of Killing Floor: Incursion on the HTC Vive, we wanted to add the first major content pack to the game. ![]()
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